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Determine Your Bat Length by Age
| Age |
Bat length |
| 5-7 years old |
24"-26" |
| 8-9 years old |
26"-28" |
| 10 years old |
28"-29" |
| 11-12 years old |
30"-31" |
| 13-14 years old |
31"-32" |
| 15-16 years old |
32"-33" |
| 17+ years old |
34" |
|
Determine Your Bat Length by Weight and Height
| |
Your height (inches) |
| Your weight
(pounds) |
36-40 |
41-44 |
45-48 |
49-52 |
53-56 |
57-60 |
61-64 |
65-68 |
69-72 |
73+ |
| Bat length |
| less than 60 |
26" |
27" |
28" |
29" |
29" |
|
|
|
|
|
| 61-70 |
27" |
27" |
28" |
29" |
30" |
30" |
|
|
|
|
| 71-80 |
|
28" |
28" |
29" |
30" |
30" |
31" |
|
|
|
| 81-90 |
|
28" |
29" |
29" |
30" |
30" |
31" |
32" |
|
|
| 91-100 |
|
28" |
29" |
30" |
30" |
31" |
31" |
32" |
|
|
| 101-110 |
|
29" |
29" |
30" |
30" |
31" |
31" |
32" |
|
|
| 111-120 |
|
29" |
29" |
30" |
30" |
31" |
31" |
32" |
|
|
| 121-130 |
|
29" |
29" |
30" |
30" |
31" |
32" |
33" |
33" |
|
| 131-140 |
|
29" |
30" |
30" |
31" |
31" |
32" |
33" |
33" |
|
| 141-150 |
|
|
30" |
30" |
31" |
31" |
32" |
33" |
33" |
|
| 151-160 |
|
|
30" |
31" |
31" |
32" |
32" |
33" |
33" |
33" |
| 161-170 |
|
|
|
31" |
31" |
32" |
32" |
33" |
33" |
34" |
| 171-180 |
|
|
|
|
|
32" |
33" |
33" |
34" |
34" |
| 180+ |
|
|
|
|
|
|
33" |
33" |
34" |
34" |
|
Determining Your Glove Size
| Age |
Position |
Glove size |
| Under 8 |
Infield |
9 inches |
| Under 8 |
Outfield |
11 inches |
| 9-13 |
Infield |
9-10 inches |
| 9-13 |
Outfield |
11-12 inches |
| High School/Adult |
Infield |
10 1/2-11 1/2 inches |
| High School/Adult |
Outfield |
12-12 1/2 inches |
Mechanical Analysis of Hitting
Initial Preparation
Bat Selection
- Find one that you can swing with ease.
- Singles-hitters tend to look for a thicker handle and choke up.
Mental Approach
- Positive thinking and confidence.
- Relax and loose but aggressive to attack (every pitch is a strike until
you see different).
- Concentrate on imaginary window of delivery point.
- Know game situation and what is needed (Ex. Ground ball to right side to
move runners).
- Know the pitcher and what his best pitch is.
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At the Plate
Grip
- Firm with bottom hand and loose with top hand.
- Top hand middle knuckles should line up somewhere between base and middle
knuckles of lower hand.
- Top hand turned too far counterclockwise can create an upper cut and inhibit
wrist action.
- Hold bat in fingers or as close to this position as possible.
Stance
- Closed stance generates more power since power is in the hips, but takes
longer to open the hips allowing hands to come through.
- Backing away and behind the plate gives the hitter more time but can make
him susceptible to outside breaking pitches.
- The swing cannot be made till hips open and are out of the was so each hitter
must choose a stance and box position allowing himself to hit ball out front
with full arm extension.
- The feet should be shoulder width apart (A stance too spread inhibits hips
and too narrow encourages lunging and head movement).
- The back foot should be parallel with back line or turned in to encourage
better hip rotation.
- The front foot should be parallel with back line to help keep front side
of body closed till the last split second.
- There should be flexion in the knees for balance and to keep weight on the
balls of the feet.
- Hitter is bent over from the waist for shorter swing and to keep front side
from pulling out to soon.
- The weight should be on the balls of the feet (getting weight on the heels
encourages the front shoulder to pull out too soon).
- Weight should be evenly distributed (too much weight on backside leads to
front foot hitting, lunging, head movement, and poor timing).
Hands
- Hands are ideally over the back foot at chest level (hitting position 3-8
inches from body).
- If hands start out of the hitting position, they must get to the hitting
position prior to pitcher releasing the ball.
- If hands are too far from the body, a sweeping swing is possible and if
hands are too close, the hitter is tied up and has trouble getting the bat barrel
out and extending arms, particularly on the inside pitch.
- While waiting for the delivery, good hitters maintain looseness by practice
swings, swaying the body of fingering the bat.
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Positioning
Bat Position
- Most hitters like to hold bat angle halfway between an upright and horizontal
position.
- Horizontal starting position enhances bat control but takes away power.
- Vertical position lengthens swing and lessens bat control.
- Longer swing also means longer stride.
- Do not wrap bat around head and back toward pitcher.
Elbow Position
- Back elbow is away from body just enough to allow hands to throw the bat
barrel out on inside pitches.
- Raised back elbow will lengthen swing.
- Front elbow should be kept down to help keep front shoulder down and in
and avoid dragging the barrel of bat (insideout swing).
Front Shoulder
- Single most important part of hitting is to keep front shoulder down and
in when swing is started.
- Many other faults are not bad in themselves (Ex. Stepping in the bucket)
but they tend to pull front shoulder out too soon.
- A sweeper usually pulls front shoulder out too soon attempting to get hips
out of way and bat through the zone.
Head
- Quiet with chin near front shoulder.
- Avoid tilting the head.
- Head does not move with the stride.
- Both eyes focused on delivery window.
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Hitting the Ball
Preparation Movement
The hitter must generate some movement to get body and bat starting (cocking
action).
- Inward turn of the front hip and front knee.
- Front shoulder turns down and in.
- As hips turn in the weight shifts to inside of leg.
- Shoulder is either parallel to ground or front is down slightly.
- Lifting the front heel facilitates the cocking action and good hip rotation.
- The back leg is firm and slightly flexed.
- The hands move back, but no more than 4-6 inches (farther than 6 inches
creates a long swing and possible sweep).
- Cocking the wrist and moving the barrel of the bat toward the pitcher creates
more power but a bigger swing.
- Other common preparatory movements
- Holding hands outside of hitting area and moving them into hitting position
(hands must be in hitting area by the time ball is released).
- Waggling of bat.
- Lifting front foot helps to start bat.
- Stride
- Short casual (6-8 inches) for balance, better focus, and to keep from
lunging (stride at right angel to pitcher for maximum power).
- Weight stays on inside of rear foot as stride is taken.
- Stride foot hits on sole of foot, not on heel (front toe is closed).
- The lead shoulder and hips are still closed.
- The head should not move, hands are now in the hitting position (chest
level over back foot).
- Front knee is flexed slightly and batter is poised ready to attack.
Swing
- Weight moves forward as hitter pushes off the ball of back foot.
- Front knee opens, back knee falls in.
- Hips open as weight transfers to outer edge of front foot so hitter can
hit against a firm front side.
- Hips remain parallel to ground.
- Back foot is pivoted so toe is pointed straight ahead.
- Front shoulder opens after leg and hips begin to open.
- The hops help turn the shoulder when swinging.
- On inside pitches the hips need to open all the way so the belly button
in pointing to left field for a right hander.
- On outside pitches the belly button point to right as the hips open slightly
(R.H. batter).
- After the hips are out of the way the hands throw the bat.
- The swing should come down and across the plate leveling out as it meets
the ball. All pitches are hit out in front of the lead foot with full arm extension.
- The hitter should not allow his top hand to drop lower than the bottom,
thus avoiding the uppercut.
Contact
- Location of pitch determines to some extent the exact body position (EX.
Hips open more on inside pitches).
- Striding leg is firm.
- Back leg is bent and driving into firm front side.
- The extent of hip and shoulder rotation depends on location of pitch (inside
pitch requires hips and shoulders to be nearly parallel to front edge of plate).
- Back foot raises up on toe facing the pitcher.
- Weight shifts over top front side and should be on the outside part of front
foot.
- Weight shifts over top front leg or very close to over the top.
- Head and eyes are focused down on the ball.
- Lead arm is straight and back arm is bent at the elbow with palm of backhand
facing up and palm of the lead hand facing down.
- On outside pitches, contact is made at front edge of lead foot and the more
inside a pitch; the farther out front contact must be made.
- Wrist starts breaking at moment of impact.
Follow through
- Top hand extends through the ball and finishes at a position near the lead
shoulder (releasing top hand form bat after contact tends to create a better
arm extension).
- Wrist continues breaking (snap and roll over).
- Belly button comes around and faces location of pitch.
- Back foot may even drag slightly (particularly on an inside pitch where
maximum hip rotation takes place).
- Tension in swing prohibits good arm extension.
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Practice Schedule Tips
Coaches should make out practice schedules prior to practice. That schedule should
allow ample time for warm-up and cool down. The schedule must also reflect an awareness
of the attention span level of your players. Baseball and softball practice does
not have to be boring. It is up to us as coaches to add spice to it. The best way
to improve your team, make your practice more productive and improve your coaching
abilities is to schedule and organize your practice into time periods of 3 to 10
minutes. An example of one of my varsity practice schedules is below:
- 3:00 - 3:20 Stretch, Run and Throwing Warm-up
- 3:21 - 3:25 Brief Overview of Goals and Expectations of Today's Practice.
- 3:26 - 3:36 Team Infield - Pre-game and Practice Routine
- 3:26 - 3:41 Fly Ball and Pop Up Communication Drill
- 3:41 - 3:45 Defensive 1st and 3rd Calls, Bunt Coverage and Catchers Throwing
to bases.
- 3:45 - 3:50 Coach Overview of Practice thus far.
- 3:50 - 3:55 Batting Practice Field Preparation
- 3:55 - 4:15 Group One Hits - 4 players per group
- 1 Player - Bunts 3 and Hits 8
- 2 Player - Warms up on deck
- 3 Player - Chases Foul balls
- 4 Player - Runs Base Running "Circuit"
- Note: The players will switch rolls after each bats. 2 Hits, 3 Warms
up, and 4 chases foul balls, 1 is running circuits.
- 4:10 - 4:30 Group Two Hits
- 4:30 - 4:50 Group Three Hits
- 4:50 - 5:10 Group Four Hits
- 5:10 - 5:15 Field Clearing
- 5:15 - 5:30 Conditioning
- Note: While each group is hitting, two coaches are fungoing to our infielders.
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The Drills
Catchers
Foul Ball Drill:
Improves catchers' abilities to react quickly to pop-ups.
The catcher assumes the crouched position while a coach or player, standing directly
behind the catcher, throws a pop fly. The catcher first turns his back to the field,
locates the ball, discards the mask and makes the catch with two hands.
NOTE: The catcher should not take off the mask until they have located the foul
ball and is in position to catch it. A catcher who takes the mask off to early may
trip over it.
Catcher Tracking Drill:
With the coach 10' - 15' in front of the catcher, the coach softly throws balls
to either side, in the dirt, etc. The catcher practices "tracking" the pitched ball.
That is, staying with the pitch. It is important to emphasize blocking the ball
first, keeping shoulders square with the ball, and generally using proper technique.
Keeping the ball in front of him is always the most important aspect. Later practice
throws to first, second, and third can be incorporated. It is not surprising that
with improved tracking, allot of balls that would that would have been blocked before,
are not only blocked, but now caught. The overall defensive package that is that
catcher will be greatly improved.
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Pitchers
Tarp Drill:
Develops ball control.
Tie a large piece of tarp on a section of the backstop. Place a target on the
tarp(outline a strike zone) in paint or tape. Place a home plate in front of the
strike zone. From two-thirds or regulation distance, a pitcher throws pitches at
the strike zone on the tarp. After throwing 20 balls, they collect the balls and
start over. Have the pitchers deliver half of the pitches form the stretch. As your
pitchers' control improves, divide the strike zone into sections and challenge them
to deliver their pitches to the different sections. Pitchers can also work on their
pick-off moves into the tarp.
Control Drill:
Develops awareness of the strike zone.
Pitchers and catchers stand at regulation distance from each other. The catcher
stands behind home plate, and a batter stands in the batter's box. The batter should
alternate between a left and right-handed batting stance after every five pitches,
but not take any swings. The catcher calls balls and strikes. Have the batter wear
a helmet in this practice situation .This game like drill will help your pitchers
develop a consistent pitching motion, get a good feel for the strike zone, and get
use to pitching with a player in the batter's box.
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Hitters
The T-Drill:
The purpose of this drill is to help hitters gain a level-compact smooth
swing.
You will need to pair off your players for this drill. To set up this drill put
the batting tee on top of home plate. Using home plate will allow your player to
get a comfortable feel for being at the plate and not the tee. One player puts the
ball on the tee the other hits it. It is a good idea to move the tee around home
plate so that your players get used to hitting the ball from different pitches .
This drill help develop the skill for good contact with the ball. Make sure the
hitters are concentrate on contact and watch the ball as they swing.
Strike Recognition Drill:
This drill teaches a batter to swing at only the strikes and take pitches out
of the strike zone. It is also designed to encourage our hitters to hit hard line
drives and hard ground balls. The batter is allowed 5 swings or called strikes in
one at bat (fouls don't count). He may take 50 pitches if they are not in the strike
zone. When he hits the ball, we give each hit a grade from 5 as the maximum and
1 as the lowest. A score of 5 is a powerful line drive, 4 is a hard ground ball,
3 is a long fly ball, 2 is a slow roller, 1 is a bloop or dribbler. We have a coach
pitching, a coach calling balls and strikes and a father keeping score. Each batter
usually can have a total of 3 at bats during one of these sessions. His score is
tallied for each session and the team is given the results weekly. There should
be a batter on deck (hitting soft toss or tee with a concentration on mechanics),
when the hitter finishes he goes into a natural rotation by going to right field
and shifting to a new defensive position with each batter (as you do in volleyball).
In this drill the batter will soon realize that he can hit the strikes harder and
more solidly. The coach that is pitching is mixing fastballs, curves and change
ups into the pitches as well. We usually throw from a slightly shorter distance
than the 54' the kids have to face in games. I think this makes them concentrate
and react with a quicker bat. We will practice this drill usually twice per week.
During this drill we are real relaxed and the kids love it, because of the competition.
Put a bucket in center field and a bucket at second base to hold the balls that
are relayed in when they are hit, this makes the drill go faster.
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Catching Tips
General Characteristics
The Catchers position is the most demanding in baseball. During the course of
a game, the catcher is the busiest player on the field-crouching behind the plate,
blocking balls, keeping track of the count on each batter, repositioning teammates
defensively, and so on. The catcher needs to be one of the team leaders as the catcher
is much like the quarterback of the team. The catcher needs to be one of the tougher
(both physically and mentally) players on the team due to the demands on the position.
The Catcher has to learn the most signs on the team. A very good catcher is always
one of the hardest positions to find and/or develop and is said to be the quickest
way to advanced play (College or Pro).
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Giving Signs
When giving signs to the pitcher remember:
- Place your glove around your left knee to shield the third base coach from
the signs.
- Point your knees at the pitcher to keep the 1st and 3rd base coach's from
stealing your signs.
- Keep your sign hand deep into your crotch, so no one can see the sign except
the pitcher and SS/2B.
- Don't place your sign so low so that they can be seen by the other team.
Practice giving signs in a mirror at home. (Do it from Pitcher's angle and base
coach angle)
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Proper Distance from the Batter
You need to be far enough behind the batter so that you don't hit with the bat
and called for catcher's interference. You need to be as close to the batter as
you can get without getting hit with the bat. When the catcher is close to the batter
it allows the umpire to get a good look at the pitch. A good catcher who sets up
close to the batter can get those borderline pitches called for strikes instead
of balls by framing them for strikes. A general rule is that you should almost be
able to touch the batters back elbow if you reached up with your catchers mitt.
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The Catcher's Position (No Runners)
With nobody on base, you should catch in the most comfortable position. This
is called the primary position. Generally this is when your feet are shoulder width
apart, throwing hand behind your back (for protection) Catching hand should be slightly
outside your knee, catching arm should be out in front with a slight bend at the
elbow to allow for give.
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The Catcher's Position (With Runners)
When runners are on base, we have to be in position for a possible steal or bunt.
This is called the secondary stance. Your feet should be wider apart, weight up
on the balls of your feet. Right toes about even with the left instep. Legs parallel
to the ground, your rear end should be higher up. The throwing hand now comes out
next to the right side of the mitt (with your thumb tucked into your palm with your
fingers wrapped around it). Make sure you make the catch before attempting a throw.
It won't do you any good to be in perfect throwing position if you don't catch the
ball first.
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Framing Pitches
Framing pitches is a very important skill for a catcher. Framing is a short,
fluid move back into the middle of the body with the glove after you have caught
the ball. It allows the borderline pitch to be called for strikes for often. Don't
overdo it, by trying to frame pitches that were way out of the strike zone (10+
inches) as the umpire will pick up on this and may use it against you.
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Blocking Pitches
The catcher is not expected to catch every low pitch, but the catcher is expected
to at least keep the pitch in front of him so the runners do not advance. There
are different blocking styles for different types of pitches. The first style is
for pitches straight in front of you (generally fastballs):
- Fall to your knees
- Place you glove to the ground (fingers down)
- Throwing hand behind the glove
- Keep your body square to the ball
- Hunch your shoulders forward and over the ball
- Keep your chin down, so that you don't get hit in the throat
- Deflect all balls back towards home plate where you can see it and still
make a play if needed
The second style is for pitches in the dirt either inside or outside of you (Quite
often Changeups and Curves):
- Take a quick jab step with foot closest to the ball
- Drive off the opposite leg and stay low while trying to get around the ball
- Try to deflect the ball back towards home plate
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Fielding Pop-ups
Most pop-ups will tend to drift back into the field due to the spin of the ball,
because of this the following steps should be used when fielding pop-ups from the
catchers position:
- Immediately look up and find the ball, take off mask if needed
- Turn your back to the infield
- Throw your mask far enough away so that you don't trip over it
- Raise you mitt above you chin
- Catch the ball with two hands above your chin
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Fielding Bunts
There are two methods to use when fielding bunts down the third base line. The
first is take a small jab step with your left foot and go out and round the ball
(always staying to the left of the ball). Get your right plant foot behind the ball,
scoop and throw. The second method is head directly to the ball, get your right
foot over the ball. Spin toward first base and make the throw. On bunts directly
in front of you, head straight for the ball, round off when you get to the ball.
Square up to first base. Make the throw. On bunts towards first base, Head straight
for ball, scoop the ball up. Either step into the infield (first choice) to get
a better throw angle or step into foul territory to get a better angle. Make sure
you don't hit the runner.
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When to Scoop and When to Barehand
Generally, when the ball is moving, it should be scooped using both the glove
and hand. When the ball is not moving then you may use the barehand method. When
picking up the ball it is important to think of your hand as a corkscrew or pitchfork
and either 'screw' or 'fork' the ball into the ground as you pick it up. A common
mistake is to take your eyes off the ball to look at the runner before you securely
have the ball, Do not take your eyes off the ball until it is securely in your hand.
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Miscellaneous
Always remember the catcher is the only defensive player on the field that can
see the entire field and as such 'directs traffic'. Take Charge, Be VOCAL, let your
teammates know where the play needs to be, If the ball needs to be thrown to 3B
or Home from the outfield, let them know by calling out 3, 3, 3 or 4, 4, 4 . If
it should be cut and thrown to 2B, let them know by calling out 'Cut 2, Cut 2. Remind
them of the situation, (One out, plays at First, We got White on a Bunt, etc.).
Remember, don't be shy, you are already looked up to by your teammates by playing
the most demanding position on the field.
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Fielding Tips
General
Fielding is a skill that is often overlooked by young players as it is
perceived as not as fun as hitting and pitching. Many games are won or lost
by fielding, especially the close one's. Nothing frustrates a pitching staff
more then having to throw more pitches than necessary due to shabby fielding.
- One key is to always be ready, alert and aware of the situation.
- Always know how many outs there are, where the runners are, what
is the score, what inning it is, what to do with the ball if it comes
to you (both in the air or ground).
- You must be aggressive defensively. Go after the ball, don't wait
for it to come to you.
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Ready Position
As the pitcher goes into his windup, each infielder should get into what
is called the ready position. The ready position involves the following:
- Spread your feet slightly wider then shoulder width, so that you
can take off in any direction.
- Weight should be on the balls of your feet.
- Bend at the back with your seat down, your hands in front of you,
and with the glove facing out.
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Fielding Ground Balls
When fielding groundballs in the infield, go to the ball, don't wait
for it to come to you (unless it is a hard line drive). Just prior to arriving
to the ball, you'll want to 'breakdown' which means get into the ideal fielding
position:
- Bend the back, with your seat down.
- Have your glove and throwing hand extended out and down in front
you so that you can see both the ball and the glove.
- You'll want to field the ball in the center of your body.
Once you gather the ball up, you will bring both your glove and throwing
hand to your chest area and begin to align your throw up by turning your
front shoulder and hip to the direction to which you will be throwing. Swing
your throwing arm straight back and point ball away from target with fingers
on top of ball. The throw should come over the top and almost complete a
full circle. Try to grip the ball with a four seam grip, as it will go straighter.
Follow up your throw with your body towards the target, to ensure accuracy
and to preserve the health of your arm and shoulder.
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Fielding Pop-ups
When fielding pop-ups, it is important to remember which positions have
priority over other positions. When two ormore positions could potentially
field the popup and both positions call it, the priorities are as follows:
- You will want to determine based on the arc of the ball where you
think it will come down, and then get there as soon as possible.
- Run on the balls of your feet, otherwise the ball will have a bobbing
effect.
- Always use two hands when catching a popup.
- Catch the ball at about eye-level.
- Most importantly, communicate, communicate, communicate. Don't say,
I got it, I got it, You got it. Use the phrase Ball, Ball, Ball, to
call it. Don't wait to see if someone else is going for the ball first
before attempting to field the ball, go for it, if someone else has
priority they should call you off.
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Outfield
The ready position for the outfield is similar to the infield but only
about half the crouch and bend. Weight should also be on the balls of your
feet. You should be ready to 'take off' at the crack of the bat. Always
remember the following:
- You should try to catch fly balls with two hands at about eye-level,
with a slight bend at the elbows.
- You should cushion the ball as it lands it your glove, don't stab
at it.
- When running after a fly ball, avoid running with your glove extended
up into the air until you arrive near the ball, as this will only slow
you down which may prevent you from getting to the ball.
On high pop-fly's, you'll want to circle the ball so that you are facing
towards the infield, so that you can make the quick throw into the infield.
Proper outfield play involves a lot of running. On almost any ball hit,
every outfielder should be moving somewhere, either to the ball, backing
up another outfielder, backing up an infielder who is fielding the ball,
or backing up an infielder who may have the ball thrown to him. On that
particular play. Again, you must always be aware of the situation, outs,
runners, score, what to do with the ball if it is hit to me. Know before
the ball is hit, so that you don't have to think about it as the ball is
approaching you.
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Pitching Tips
General
It has been said that good pitching will usually beat good hitting. The
teams that have been the most consistently successful, have been those with
good pitching. At the youth level, one of the most important attributes
is the ability to throw a good fastball in the location you want to. Establishing
a good fastball with good control must precede the development of a off-speed
pitch, as generally the off-speed is set up by being ahead in the count
and having the batter anticipate a fastball.
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Basic Pitches
- The basic fastball grips are the two-seam and four-seam fastball.
- The two-seam fastball is gripped along the two short seams.
If thrown with the correct motion, this pitch will tend to sink
and tail away slightly.
- The four-seam fastball is gripped across seams. This pitch will
provide for a harder straighter pitch. The four-seam grip is the
grip that ideally should be used by the fielders to generate a hard
straight throw.
- The second recommended pitch to develop is the change-up. Four time
NL Cy Young winner Greg Maddux has used this pitch extremely effectively
over his career. There are multiple grips that can be used.
- One of them is the circle change (Maddux's ) grip where the
pitcher forms a circle with his thumb and pointer finger and places
it on the side of the ball and then he places his next 2 fingers
on the top of the ball. His pinky finger rests underneath.
- Many young pitchers hands will not be large enough to throw
the circle change and may have to throw the 3 finger change where
he grips the ball deep into his hand with his 2nd, 3rd and 4th fingers
on top of the ball with his thumb and pinky underneath.
- Another is the football change where the ball is gripped land
thrown like a football.
- Once the young pitcher has developed a good fastball and change-up,
then he can develop the curve. The curve should be thrown with the same
arm slot as the fastball and change, but with a different grip and hand
location.
- The curve is gripped with the pointer and the middle finger,
with the middle finger along the bottom of the horseshoe shaped
seam.
- Instead of releasing the ball with your hand behind the ball
like you would with a fastball, you should release it with your
hand to the side of the ball, over the top, with a pull down of
the ball.
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Set-Up
With no runners on, the pitcher will generally be is the Wind-Up position.
The pitcher should place his heels on the rubber about 6-8 inches apart.
The pitcher should hold his glove in front of him so that the batter and
base coach's will not be able to see what grip he is using.
When receiving the sign, you should be in a comfortable position with
your knees slightly bent and your shoulders and hips square to the plate.
- Your first movement will be a short step back and slightly to the
side with your left foot (for Right handed pitcher, for lefty reverse
all future left/right references). Try to keep your head and shoulders
still during this step back. Your hands may move up towards your chin
or eyes. It is important to keep balanced during the remainder of the
wind-up as any excess momentum one way or the other will impact the
pitcher's control. Once the left foot has stepped back the right foot
moves to become flush with the rubber.
- The pitcher pivots his body so that his body is now facing third
base (first base for lefty).
- While pivoting, the pitcher lifts his front leg, such that his thigh
is at least parallel to the ground. This is what is referred to as the
'Balance Point'. The pitcher's weight should be directly over the rubber
such that if he stopped in this position he would not fall one way or
the other.
- Once in the balance point the pitcher will want to now bring his
front leg down near the surface of the mound and then out towards the
plate. As the pitcher begins his movement towards home plate, his hands
separate thumbs down. At time of front foot landing with a slightly
bent knee and on the balls of the foot and at only a slight angle to
the plate, his elbows should be at shoulder height. The throwing arm
should be cocked (about 90 degrees) with the fingers on top of the ball
facing the shortstop or centerfielder.
- After the front foot lands, the hips open to the plate, which allows
the body to bend forward. The lead arm rotates inward and down, the
throwing arm continues smoothly through with the throwing elbow above
the shoulder with the hand behind the ball, not under.
- The throwing arm should follow through all the way around and should
finish around the lead foot ankle. The back leg should then come around
and land even with the lead leg and the pitcher should now be a in a
good fielding position.
With runners on base pitchers will use the 'Stretch' position. The stretch
is the same as the wind-up, except it skips the small step back and pivot
and picks up right before the start of the balance point. All other aspects
of the wind-up will apply to the stretch as well.
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Baserunning Tips
General
There is a big misconception that you have to be fast to be a good baserunner.
While it is true that being fast is a tremendous help in baserunning, you can be
a good baserunner, with only 'average' speed. Knowing how to run the bases, including
sliding and running them smartly can make a runner with average speed a better baserunner
then a 'fast' runner who runs them incorrectly. It is critical to listen and watch
your basecoaches, know the situation (outs, other runners, score, etc.)
Running to First
If the batter is using a good balanced swing and follow-through, he should be
able to get out of the box in a smooth, quick manner.
- For right handed hitters the first step should be with the back foot (right
foot), the opposite for the left handed batter.
- The first three steps should be short and quick.
- On the third or fourth step you may take a very quick peek to see if the
ball is in the infield or not. If so, then run in a straight line to first base
inside the running lane.
- You want to run through first base, not to first base. Do not slow down
until you have crossed the bag.
- You will slow down by chopping your steps and decelerating.
- You will want to look to the right side immediately after touching the bag
to see if the ball has got by the first basemen, so that you can advance to
second.
Rounding First Base
If on your quick peek you see the ball is through the infield, or if you hit
a fly ball, you'll want to take what is called a banana curve approach to first.
- What that means is approximately halfway there you will begin to veer slightly
outward and then comeback inward as you approach the bag (like a banana shape).
- You will want to try to hit the inside corner with your foot as you turn
towards second.
- As soon as you realize that the ball is out of the infield, you should be
thinking double. Make the ball determine if you have to stay at first.
- Most of the time, a double is determined by how the runner goes from home
to first instead of first to second.
- And very importantly, listen to your first base coach.
Fly Balls/Tagging Up
- Runners on First:
On fly balls to right, you want to go about 1/4 of the way to 2B, on
fly balls to center, about 1/3 of the way, on fly balls to left, go about 1/2
of the way. You should be under control and watching the ball so that you can
quickly turn and get back in the event the catch is made so that you are not
doubled up.
- Runners on Second:
On fly balls that would appear to be catchable, go back to the bag so
that you can tag-up. Watch the ball all the way and don't leave too early, or
the other team may appeal. On ground balls to the right side, go to third, on
ground balls to left side, advance to third on the throw, but make sure he makes
the throw first.
- Runners on Third:
On fly balls, go back to the bag so that you can tag-up. Watch the ball
all the way and don't leave early. You generally do not want a large primary
lead, but you do want a good secondary lead. Your primary and secondary lead
should be taken in foul territory, so that if batted ball should hit you, you
would not be out and it would merely be a foul ball. Your secondary lead should
be a controlled but fast walking lead and should not stop until you see that
the catcher has control of the ball. Do not start heading back to the bag until
you see that the catcher has control. If the catcher does have control then
quickly turn and head back to the bag in FAIR territory. This will prevent the
catcher from getting a direct straight throw to the bag, and may result in the
ball deflecting off of the runner, allowing him to advance home. If the ball
gets by the catcher, your fast walking lead should allow the runner to advance
home most of the time.
Stealing
Upon getting to first, you will quickly want to pick-up your third base coach
to see if he is giving you any signs. You will want to listen to your first base
coach, and watch your third base coach, while still on the bag. Do not take your
lead and then look to the third base coach, or you'll get picked off. Upon getting
the steal sign, and the pitcher on the rubber, consider the following:
- Generally you will take a 3 to 3 1/2 step lead.
- Stay low with your hands slightly in out and in front of you.
- If the pitcher quickly throws to first, you'll want to go back to the back
corner of the bag, with your face facing outward to protect your face from errant
throws as well as to see if the ball were to get by the first basemen.
- Getting a good jump is critical in the success of a steal attempt.
- Once the pitcher has committed to delivering the pitch, by a movement towards
home plate, take off by pivoting the right foot and crossing over with the left
leg.
- The runner should throw or 'pump' their left arm as they cross over.
- After a couple of steps quickly glance towards home to help determine if
you have to stop and return home due to a linedrive, pop-up or flyball, or to
not slide and round second instead.
Sliding
Improper sliding can result in injury to the young ball player. It is important
to not slide too late (you may jam a leg/ankle) or too early (you may not reach
the bag). Most slides, and probably the safest slide is the bent leg or figure 4
slide.
- The key elements to this slide is that one leg is straight and extended
to the bag, the other leg is tucked under the straight one, hands up and loosely
clenched to avoid injury.
- You will want to start your slide approximately 7-10 feet in front of the
bag (depending on speed and height).
- Takeoff from either leg. You will initially land on the bent legs' calf
and thigh and your rear end.
- Stay low to the ground and throw your head back slightly to avoid hitting
the knees too hard on the ground.
- As your front leg comes into contact with the bag first with your heel up,
both legs should bend or give to cushion the slide. It is very important to
teach proper sliding as serious knee, ankle and hand injury can occur due to
improper sliding.
- You may want to practice on wet grass or use a large piece of cardboard
with no shoes first before practicing on the field.
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Glove Care Instructions
To attain the amount of flexibility and comfort that's just right for
you, follow these tips for breaking in your new glove from our master glove
designer:
- Pour a small amount of Rawlings Glovolium II glove oil on a clean,
dry cloth and carefully work the oil around the pocket area and on the
back shell for maximum leather conditioning and protection.
- Allow the glove to dry thoroughly for 24 hours.
- Wipe off any excess Glovolium and play catch for 10-15 minutes or
50-70 throws to stretch the pocket and conform the glove to your hand.
- Position a ball in the pocket and tie the glove closed for a few
days.
- Keep a ball in the pocket between uses.
- DO NOT OVER - LUBRICATE YOUR GLOVE. TWICE A SEASON SHOULD BE ADEQUATE.
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